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authorsebastid <sebastid>2005-05-04 11:04:08 +0000
committersebastid <sebastid@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>2005-05-04 11:04:08 +0000
commit0e1a615b844605b51b411ead73322cac68b69c65 (patch)
tree78fc972398842c5446655489e12d1004027d230c /src/bin/e_dnd.h
parent07a635bcad9e765e4159f3e4fca459e0b9a84b0b (diff)
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Dragging icons on the ibar should work. If an icon is dropped outside the
ibar it is removed (but only from the .order file). SVN revision: 14597
Diffstat (limited to 'src/bin/e_dnd.h')
-rw-r--r--src/bin/e_dnd.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/bin/e_dnd.h b/src/bin/e_dnd.h
index c292d79c0..05a13570b 100644
--- a/src/bin/e_dnd.h
+++ b/src/bin/e_dnd.h
@@ -56,6 +56,7 @@ EAPI int e_dnd_shutdown(void);
EAPI int e_dnd_active(void);
EAPI void e_drag_start(E_Container *con, const char *type, void *data,
+ void (*finished_cb)(void *data, const char *type, int dropped),
const char *icon_path, const char *icon);
EAPI void e_drag_update(int x, int y);
EAPI void e_drag_end(int x, int y);