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* giant comp rejiggering commit #4Mike Blumenkrantz2013-02-221-14/+16
* giant comp rejiggering commit because anything smaller would have broken some...Mike Blumenkrantz2013-02-071-0/+1
* e dnd xds handler now passes type string param as well as dataMike Blumenkrantz2012-10-181-2/+2
* e: cleanup layer handlingSebastian Dransfeld2012-10-021-1/+1
* this took waaaaayyyyyyyyyyyyyy longer than I expected, but we now have suppor...Mike Blumenkrantz2012-09-111-0/+3
* formattingMike Blumenkrantz2012-09-111-78/+78
* e17: whitespaces--Vincent Torri2012-06-211-5/+4
* convert init/shutdown to EINTERN, move some to _update().Gustavo Sverzut Barbieri2010-11-221-2/+2
* FORMATTINGLucas De Marchi2010-08-041-4/+0
* Formatting. Add missing void in function declaration.Christopher Michael2009-05-261-27/+29
* cleanup memory usage, add stringshare, fix bug.Gustavo Sverzut Barbieri2009-03-191-5/+5
* constnessGustavo Sverzut Barbieri2009-03-181-3/+3
* Let me introduce you to Ecore_Input. The idea is to share as much as possibl...Cedric BAIL2009-03-161-4/+4
* * Default theme: fix preview when dragging from list view.ptomaine2008-09-011-0/+4
* Patches from ptomaine.Nicholas Hughart2008-08-111-0/+6
* use the shadowed window tree from ecoreCarsten Haitzler2007-10-051-0/+1
* DND for gadcon clients.Sebastian Dransfeld2007-01-071-0/+2
* Rename struct member.Sebastian Dransfeld2007-01-031-3/+4
* Add a convert callback so that a drag can have several types.Sebastian Dransfeld2007-01-031-1/+4
* Function to move the drag before the drag begins.Sebastian Dransfeld2006-12-291-0/+1
* fix up dnd to handle stacked windows and move the burden of window offsetCarsten Haitzler2006-09-171-9/+9
* Xdnd files from fm to ibar works again.sebastid2006-08-101-0/+1
* MIN def is ambiguous and not defined in this codebase. Defining it here just...technikolor2005-11-091-0/+5
* Working on xdnd from E.sebastid2005-10-081-6/+13
* Possible with more types for a drag. Doesn't make sense for internal dnd,sebastid2005-10-071-3/+7
* Cleanup.sebastid2005-10-051-3/+5
* It's possible to add several types for one drop handler.sebastid2005-10-051-3/+7
* minimise cpu hape use if shape hasnt changedCarsten Haitzler2005-06-271-0/+3
* The icon is now correctly positioned relative to the mouse.sebastid2005-05-151-2/+5
* Dnd update, shape works now.sebastid2005-05-111-0/+2
* Let the user decide the object for a drag.sebastid2005-05-111-9/+6
* Dnd is relative to the background evas/modules, so feed a new dragsebastid2005-05-101-2/+2
* Dnd update. Copy setup from popup.sebastid2005-05-101-6/+24
* Update dnd event structs to match E style.sebastid2005-05-101-10/+10
* Cleanup.sebastid2005-05-041-3/+21
* Dragging icons on the ibar should work. If an icon is dropped outside thesebastid2005-05-041-0/+1
* Icon dragging in the ibar.sebastid2005-05-031-5/+22
* Name changes.sebastid2005-05-011-3/+4
* Prepare for move callback.sebastid2005-05-011-2/+12
* Drag is relative to container, not zonesebastid2005-05-011-1/+1
* Framework for accepting Xdnd drop on the background.sebastid2005-04-291-14/+0
* Hurra! Try dragging the icon from a border to the pager! (With the defaultsebastid2005-04-261-0/+8
* Dragging icon from border to pager now works! But since the menusebastid2005-04-251-2/+13
* DND work.sebastid2005-04-251-1/+8
* Cleanupsebastid2005-04-241-4/+4
* Some cleanup and beginning of internal dnd in E. You can drag the icon fromsebastid2005-04-231-0/+32